Code School Finland was in charge of the assessment for the biggest coding competition in Shanghai, the Shanghai Youth Coding Competition. On stage 1 of the competition, students from grades 1-9 participated in Scratch competition. Scratch is a graphical programming environment which is especially suitable for younger students. Middle and high school students had also […]
To keep school relevant and motivating for students, learning goals should be connected to real life. In programming teaching we see too many “piggy trains” where one just happily follows instructions. Coding should be taught for real life, meaning that teaching should be connected to the students’ interests, projects, and phenomena.
We often run into the misconception that coding is first and foremost logical deduction and mathematical drudgery. Those same people probably think that composing music is just maths. Musical hobbies do develop mathematical skills, but music is so much more.
Phenomena connect subject areas, teachers and classes into new forms of collaboration. To ensure that groups of students can express themselves, the range of working methods should be sufficient. Coding is a form of creative expression that allows for the creation of interactive media. Coding should be one additional learning tool next to reading, writing, […]
Who 40 Japanese high school students with their teachers + 10 Finnish high school students When 4.3. – 8.3.2019 (during Finnish winter holiday week) Where Game Campus, Oulu, Finland What Robotics camp Teams of 5 people (4 Japanese and 1 Finnish in each team) Teams worked hands-on with Robotics Programming Electronics Product design. Teams designed […]
March 2019 a group of 40 Japanese students made an educational visit with their teachers to Oulu to familiarize hands-on with robotics and also with product development of game and ICT companies. The purpose of the visit was also to learn about Finnish culture and to make new friends so we invited also 10 Finnish […]